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| struct Info{ LL sum = 0; }; struct Tag{ LL add = 0; }; Info operator+(const Info &a, const Info &b){ return {a.sum + b.sum}; } void apply(Info &x, Tag &a, Tag f){ if (f.add){ a.add += f.add; x.sum += f.add; } } template<class Info, class Tag> struct LazySegmentTree{ int n; vector<Info> info; vector<Tag> tag; LazySegmentTree() {} LazySegmentTree(int n, Info _init = Info()){ init(vector<Info>(n, _init)); } LazySegmentTree(const vector<Info> &_init){ init(_init); } void init(const vector<Info> &_init){ n = (int)_init.size(); info.assign((n << 2) + 1, Info()); tag.assign((n << 2) + 1, Tag()); function<void(int, int, int)> build = [&](int p, int l, int r){ if (l == r){ info[p] = _init[l - 1]; return; } int m = (l + r) / 2; build(2 * p, l, m); build(2 * p + 1, m + 1, r); pull(p); }; build(1, 1, n); } void pull(int p){ info[p] = info[2 * p] + info[2 * p + 1]; } void apply(int p, const Tag &v){ ::apply(info[p], tag[p], v); } void push(int p){ apply(2 * p, tag[p]); apply(2 * p + 1, tag[p]); tag[p] = Tag(); } void modify(int p, int l, int r, int x, const Info &v){ if (l == r){ info[p] = v; return; } int m = (l + r) / 2; push(p); if (x <= m){ modify(2 * p, l, m, x, v); } else{ modify(2 * p + 1, m + 1, r, x, v); } pull(p); } void modify(int p, const Info &v){ modify(1, 1, n, p, v); } Info query(int p, int l, int r, int x, int y){ if (l > y || r < x){ return Info(); } if (l >= x && r <= y){ return info[p]; } int m = (l + r) / 2; push(p); return query(2 * p, l, m, x, y) + query(2 * p + 1, m + 1, r, x, y); } Info query(int l, int r){ return query(1, 1, n, l, r); } void modify(int p, int l, int r, int x, int y, const Tag &v){ if (l > y || r < x){ return; } if (l >= x && r <= y){ apply(p, v); return; } int m = (l + r) / 2; push(p); modify(2 * p, l, m, x, y, v); modify(2 * p + 1, m + 1, r, x, y, v); pull(p); } void modify(int l, int r, const Tag &v){ return modify(1, 1, n, l, r, v); } };
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